Problem Description
source:https://uva.onlinejudge.org/external/101/10189.html
Have you ever played Minesweeper? It’s a cute little game which comes within a certain Operating System which name we can’t really remember. Well, the goal of the game is to find where are all the mines within a M × N field. To help you, the game shows a number in a square which tells you how many mines there are adjacent to that square. For instance, supose the following 4 × 4 field with 2 mines (which are represented by an ‘*’ character):
*...
....
.*..
....
If we would represent the same field placing the hint numbers described above, we would end up
with:
*100
2210
1*10
1110
As you may have already noticed, each square may have at most 8 adjacent squares.
Input
The input will consist of an arbitrary number of fields. The first line of each field contains two integers n and m (0 < n, m ≤ 100) which stands for the number of lines and columns of the field respectively. The next n lines contains exactly m characters and represent the field. Each safe square is represented by an ‘.’ character (without the quotes) and each mine square is represented by an ‘*’ character (also without the quotes). The first field line where n = m = 0 represents the end of input and should not be processed.
Output
For each field, you must print the following message in a line alone: Field #x: Where x stands for the number of the field (starting from 1). The next n lines should contain the field with the ‘.’ characters replaced by the number of adjacent mines to that square. There must be an empty line between field outputs.
Sample Input
3 5
**...
.....
.*...
0 0
Sample Output
Field #1:
**100
33200
1*100
Solution:
source:https://uva.onlinejudge.org/external/101/10189.html
Have you ever played Minesweeper? It’s a cute little game which comes within a certain Operating System which name we can’t really remember. Well, the goal of the game is to find where are all the mines within a M × N field. To help you, the game shows a number in a square which tells you how many mines there are adjacent to that square. For instance, supose the following 4 × 4 field with 2 mines (which are represented by an ‘*’ character):
*...
....
.*..
....
If we would represent the same field placing the hint numbers described above, we would end up
with:
*100
2210
1*10
1110
As you may have already noticed, each square may have at most 8 adjacent squares.
Input
The input will consist of an arbitrary number of fields. The first line of each field contains two integers n and m (0 < n, m ≤ 100) which stands for the number of lines and columns of the field respectively. The next n lines contains exactly m characters and represent the field. Each safe square is represented by an ‘.’ character (without the quotes) and each mine square is represented by an ‘*’ character (also without the quotes). The first field line where n = m = 0 represents the end of input and should not be processed.
Output
For each field, you must print the following message in a line alone: Field #x: Where x stands for the number of the field (starting from 1). The next n lines should contain the field with the ‘.’ characters replaced by the number of adjacent mines to that square. There must be an empty line between field outputs.
Sample Input
3 5
**...
.....
.*...
0 0
Sample Output
Field #1:
**100
33200
1*100
Solution:
#include <algorithm> #include <cstdio> #include <cmath> #include <cstring> #include <string> #include <vector> #include<stdio.h> #include<stdlib.h> using namespace std; int main() { int i,j,m,n,adjacent,set=1; int value[104][104]; char place[104][104],ch; //freopen("input.txt","r",stdin); while(scanf("%d%d%c",&n,&m,&ch)==3) { if(m==0 && m==0) break; if(set!=1) printf("\n"); for(i=0;i<n;i++) gets(place[i]); memset(value,0, sizeof(value)); for(i=0;i<n;i++) { for(j=0;j<m;j++) { if(place[i][j]=='*') { value[i-1][j-1]+=1; value[i-1][j]+=1; value[i-1][j+1]+=1; value[i][j+1]+=1; value[i+1][j+1]+=1; value[i+1][j]+=1; value[i+1][j-1]+=1; value[i][j-1]+=1; } } } printf("Field #%d:\n",set); set+=1; for(i=0;i<n;i++) { for(j=0;j<m;j++) { if(place[i][j]=='*') printf("*"); else printf("%d",value[i][j]); } printf("\n"); } } return 0; }
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