Problem Description
source:https://uva.onlinejudge.org/external/101/10189.html
Have you ever played Minesweeper? It’s a cute little game which comes within a certain Operating System which name we can’t really remember. Well, the goal of the game is to find where are all the mines within a M × N field. To help you, the game shows a number in a square which tells you how many mines there are adjacent to that square. For instance, supose the following 4 × 4 field with 2 mines (which are represented by an ‘*’ character):
*...
....
.*..
....
If we would represent the same field placing the hint numbers described above, we would end up
with:
*100
2210
1*10
1110
As you may have already noticed, each square may have at most 8 adjacent squares.
Input
The input will consist of an arbitrary number of fields. The first line of each field contains two integers n and m (0 < n, m ≤ 100) which stands for the number of lines and columns of the field respectively. The next n lines contains exactly m characters and represent the field. Each safe square is represented by an ‘.’ character (without the quotes) and each mine square is represented by an ‘*’ character (also without the quotes). The first field line where n = m = 0 represents the end of input and should not be processed.
Output
For each field, you must print the following message in a line alone: Field #x: Where x stands for the number of the field (starting from 1). The next n lines should contain the field with the ‘.’ characters replaced by the number of adjacent mines to that square. There must be an empty line between field outputs.
Sample Input
3 5
**...
.....
.*...
0 0
Sample Output
Field #1:
**100
33200
1*100
Solution:
source:https://uva.onlinejudge.org/external/101/10189.html
Have you ever played Minesweeper? It’s a cute little game which comes within a certain Operating System which name we can’t really remember. Well, the goal of the game is to find where are all the mines within a M × N field. To help you, the game shows a number in a square which tells you how many mines there are adjacent to that square. For instance, supose the following 4 × 4 field with 2 mines (which are represented by an ‘*’ character):
*...
....
.*..
....
If we would represent the same field placing the hint numbers described above, we would end up
with:
*100
2210
1*10
1110
As you may have already noticed, each square may have at most 8 adjacent squares.
Input
The input will consist of an arbitrary number of fields. The first line of each field contains two integers n and m (0 < n, m ≤ 100) which stands for the number of lines and columns of the field respectively. The next n lines contains exactly m characters and represent the field. Each safe square is represented by an ‘.’ character (without the quotes) and each mine square is represented by an ‘*’ character (also without the quotes). The first field line where n = m = 0 represents the end of input and should not be processed.
Output
For each field, you must print the following message in a line alone: Field #x: Where x stands for the number of the field (starting from 1). The next n lines should contain the field with the ‘.’ characters replaced by the number of adjacent mines to that square. There must be an empty line between field outputs.
Sample Input
3 5
**...
.....
.*...
0 0
Sample Output
Field #1:
**100
33200
1*100
Solution:
#include <algorithm>
#include <cstdio>
#include <cmath>
#include <cstring>
#include <string>
#include <vector>
#include<stdio.h>
#include<stdlib.h>
using namespace std;
int main()
{
int i,j,m,n,adjacent,set=1;
int value[104][104];
char place[104][104],ch;
//freopen("input.txt","r",stdin);
while(scanf("%d%d%c",&n,&m,&ch)==3)
{
if(m==0 && m==0)
break;
if(set!=1)
printf("\n");
for(i=0;i<n;i++)
gets(place[i]);
memset(value,0, sizeof(value));
for(i=0;i<n;i++)
{
for(j=0;j<m;j++)
{
if(place[i][j]=='*')
{
value[i-1][j-1]+=1;
value[i-1][j]+=1;
value[i-1][j+1]+=1;
value[i][j+1]+=1;
value[i+1][j+1]+=1;
value[i+1][j]+=1;
value[i+1][j-1]+=1;
value[i][j-1]+=1;
}
}
}
printf("Field #%d:\n",set);
set+=1;
for(i=0;i<n;i++)
{
for(j=0;j<m;j++)
{
if(place[i][j]=='*')
printf("*");
else
printf("%d",value[i][j]);
}
printf("\n");
}
}
return 0;
}
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